So here's the latest:
- fixed / changed a few functionalities in caches.
- withdraw only one when sneaking.
- empty hand now deposits all of the type in the cache.
- tried to make caches work with SignShop, failed.
- fixed long standing issue where using the tool "grinder" when making food would actually eat the item.
- grinders for food recipes now degrade instead of disappearing.
- changed mathmatics behind food consumption.
- fixed long standing issue where food and stamina updates were not being sent to the client correctly.